Basic Weapons

Weapons
Range Maximum
Damage Modifier
Notes
Bow
24"
-
Load and fire as a single action; must have quiver
Crossbow
24"
+2
Load and fire as seperate actions; may reload in place of movement; must have quiver
Dagger
-
-1
First dagger does not take up an item slot
Hand Weapon
-
-
-
Quiver
-
-
Needed for certain ranged weapons
Staff
-
-1
-1 damage modifier to opponent in hand-to-hand combat
Two-Handed Weapon
-
+2
Takes up two item slots
Unarmed
-
-2
-2 Fight

Basic Armor

Armor
Armor Modifier
Notes
Heavy Armor
+2
-1 Move
Light Armor
+1
Shield
+1
May not be carried with a two-handed weapon or staff