Basic Weapons

Bow

Ranged Weapon Maximum Range: 24" Damage Modifier: None Notes: Load and fire as a single action; must have quiver.

Crossbow

Ranged Weapon Maximum Range: 24" Damage Modifier: +2 Notes: Load and fire as seperate actions; may reload in place of movement must have quiver.

Dagger

Melee Weapon Damage Modifier: -1 Notes: First dagger does not take up an item slot.

Hand Weapon

Melee Weapon Damage Modifier: None

Quiver

Support Item Notes: Needed for certain ranged weapons

Staff

Melee Weapon Damage Modifier: -1 Notes: -1 damage modifier to opponent in hand-to-hand combat.

Two Handed Weapon

Melee Weapon Damage Modifier: +2 Notes: Takes up two item slots.

Unarmed

Melee Weapon Damage Modifier: -2 Notes: -2 Fight